They were severly undertuned, lacked customization options, and players weren't able to take them to other acts than the one they were hired in. In Diablo II, Mercenaries, also called mercs or hirelings, are non-playable characters (NPCs) that have been designed as an additional way to provide character customization and optimization.ĭuring Diablo II Classic, almost nobody used mercs in day-to-day gameplay. This guide will present everything you need to know about Mercenaries, their abilities, optimal equipment, and class-specific Mercenary choices.Ībout Mercenaries in Diablo II: Resurrected the runes are static, the runewords are static (with the exception of a new runeword popping up here and there) and therefore no reason to use server side and have it stuck on website x until it dies and to never be seen again.In Diablo II: Resurrected, Mercenaries (also called mercs or hirelings) fight along your side as you make your way through Sanctuary. My entire point was, don't make it PHP because there is absolutely no need to do so in this case, there is no dynamic data that users will be implementing over the years. People get lazy by doing so much server side. Mine pushes out data as fast as the client can do that math. There are WoW arena calculators to this day who use server-side to do that simple math, and they're slow as hell. you load the initial page and never load again. instead of taking 15 seconds to load from grandma's server whom pays $1 for extra bandwidth per year. The main benefit being instead of 10 years down the line someone maybe uses your code, or my code, or anyones code. Where it can be copied and pasted into anyones desktop, anyones webserver, anyones.Yes so when you make something like this:
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